Grid (2019)

Grid (2019) is the 4th racing game in Codemasters’ Grid franchise. Better graphics, car damage and being easier to get into are some of the things Grid (2019) brings to the table. As fun as it is, the game is not very Grid like though.

Pros

Grid (2019) is more beginner friendly than the original Grid and Grid 2. There are variable driving assists, racing line guides and steering sensitivity adjustments that work for keyboard as well. For the experts, everything can be turned off and the AI difficulty increased.

The game sounds great. I don’t know how accurate the cars sound are, but everything in the game sounds great to me.

The graphics are beautiful, even on ultra-low settings. The cars, the environments and of course the damage all look superb.

In-car view is back and it looks wonderful.

Free play earns you money that can be used to buy cars for career mode. So, all racing contributes to progression. The con side of the coin is, only loan cars or cars you have purchased are available for use in free play.

Replays look good. The shaky cameras that were in Grid are not in Grid (2019), but there are many camera views that are too low (like Grid 2), so you hardly get to see the top of the car. There are enough nice camera views that make the replays enjoyable though, including the return of in-car views. Original Grid still has the edge in the replay department though. Here is a replay comparison video.

There is car tuning. Although not the most detailed like more accurate driving simulators, it does make a difference. I managed to tune a car to suit my driving, and it took me from always placing near last, to winning the race.

The Nemesis AI system is interesting, but it is also quite difficult to spot. In general the drivers seem to drive just like the original Grid and Grid 2. They will stick to the racing line and bump into you a lot. The only time I noticed a nemesis try to take me out is when I am trying to overtake on a straight section. He/she will veer to hit you. I can only guess they try the same thing during turns, but I just cannot spot it.

In addition to night driving from the previous Grid games, there is now driving at different times of the day and rain driving. There are fixed event races that require driving in different conditions, or you can select the conditions for free play. The handling for driving in the rain is not as slippery as I expected though.

Cons

I recommend anyone with a low spec or old PC to stay away from Grid (2019). There is a very nasty bug where car textures will appear blurry and progress to cars not appearing at all. At this point, the game stops loading and does not allow you to do anything. I could not even alt-F4 to quit. I always had to go to Task Manager and kill the GRID process manually. Sometimes, this would happen after a few races, but there have been many times where it would happen only after one race. Very, very annoying. Updating to the latest graphics drivers does not help with this. One workaround is to set texture quality to high. It may not work for everyone, but both ultra-high and high texture quality worked for me. Unfortunately, that means setting all other graphics settings to ultra-low for my 2016 PC.

When looking at cars to choose from, there are only three pieces of information: power, weight and drive type. No top-speed, no acceleration, no grip, no information that is more useful. I don’t know what on earth Codemasters was thinking. The original Grid had all these on display when buying cars. No excuse to leave them out.

There is multiplayer, but hardly anyone plays online. There are also no challenges like in Grid 2. Replays cannot be viewed or saved, so it is all about racing.

The Bathurst Mount Panorama Circuit is absent from Grid (2019). It is in Grid, Grid 2 and even though I have never played it, I know it is in Grid Autosport. It has already been in three Grid games, why can’t they put it in the 4th?

With some driving conditions, you don’t drive with lights on, and the road is simply too dark to see.

There is a graphical bug where rain can be seen inside some of the cars when looking backwards with interior view. Quite funny.

Other Points

The driving feels more realistic than Grid and Grid 2. This is speaking from the view point of a keyboard driver, so take this with a barrel of salt. There is no tire wear or pit stops, but you will lose control more easily than in the previous Grid games.

Earn money to buy cars for racing in different events, just like the first Grid. More Events can only be opened by completing objectives of available events, just like Grid 2. One departure from both games is the ability to loan one car for an event. You have to give 10% of your winnings for the loan, but at least you do not need to earn enough to buy a car before entering the event of your choice.

I don’t know where the talk about going “back to its roots” came from, because Grid (2019) is missing a lot of stuff that made Grid, Grid. Gone are the other racing varieties like drift, touge and 12 minutes of Le Mans. There is no choosing sponsors with attached objectives to try to earn that little bit of extra cash. The career story is not there at all. It is simply, here are the events, here is some money, go buy a car and race. There is some team management with hiring different team mates, but then it is back to winning races, unlocking events, buying more cars and racing some more. Grid(2019) feels more like just another racing game rather than a Grid game. I still think it is a good racing game, just not a Grid game.

Biases

I have only played the original Grid and Grid 2 before Grid (2019). As such, any comparisons are with those 2 Grid games only. It looks like I will never get to play Grid Autosport, so I will never no how that stacks up against the rest.

I played Grid (2019) with keyboard only and varied the AI difficulty between very easy, easy and medium.

I played mainly the single-player parts of the game with only a few multiplayer games. Looking at the number of events available, it looks like I am less than 10% through the single-player career.

RollerCoaster Tycoon 3 Complete Edition Free

Get RollerCoaster Tycoon 3 Complete Edition for free from Epic Games.

If you don’t know what RollerCoaster Tycoon 3 is, read my review. The review needs updating, and it is of the older Platinum edition, but it looks like Complete Edition only updates it a little bit. It is great to see RollerCoaster Tycoon 3 back since the Platinum edition was removed from stores. The game still stands at number one for variety in my game rankings. Time to get back into theme park building.

RollerCoaster Tycoon 3 Complete Edition is available for free until 01 October.

1 Hour of Fortnite

The first time I heard of Fortnite was reading about how Epic Games can give away a free game every week. Someone mentioned they can afford to do so because of all the money they make from Fortnite. Hmmmm, Fortnite must be a game made by Epic Games. Then I looked around and saw that it is a free-to-play third-person shooter/construction game where people can buy stuff with real money. It must be popular to be able to fund Epic Games with giving away free games. I did not think much of it and simply continued to enjoy getting the weekly freebies. Until Marvel showed up.

I really miss Marvel Heroes and was wondering how the Marvel Characters are integrated into Fortnite. Do you get to use the Marvel characters? Are they NPCs that you get to fight with/against? Most importantly, do I have to pay just to see them? Seeing that it is free-to-play, I thought it was time to try out Fortnite. Here are my thoughts on the first hour of Fortnite.

Lost is the word that describes my next 15 minutes or so. Or you could say it is exploring time. I had no idea what to do and where to go. I did see the play button but was looking for some sort of tutorial or character customisation area. After 15 minutes I decided to start a solo game.

Once the game has launched, the promotional Marvel cutscene plays, before being shown some ads or something talking about Battle Pass and buy… I don’t know, wasn’t really paying attention. A choice of three game modes appeared: PvE, Battle Royale and Creative. PvE looks like some sort of save the world campaign that must be bought. I have no idea what Creative is, because I chose Battle Royale.

The game starts, and it says I have to jump from the flying bus (Airbus?) to land on roof tops and break into buildings to get stuff. So, I am diving through the air, and I see a building so aim to land on it. Easy enough, just like Just Cause 2.

On top of a building was some bandages, a bolt-action sniper rifle and some ammo. There is no tutorial, but everything is intuitive enough and things are explained as you go.

While on the roof someone was shooting at me. They must be really bad at aiming because even while standing still they were missing me. I could not see where the shots were coming from, until I scoped in with the rifle. Slow moving target, 1 shot 1 kill. I thought “wow these bots are pretty bad. I must find a way to increase the difficulty.”

I randomly explored around and got a few more opponents and seeing all sorts of messages popup about who got who and what stuff I found and all sorts of stuff that is too much to remember. So far, nothing Marvel-lous around.

What is that purple stuff in the distance? Sentinels! Dead Sentinels. Time to take a closer look. The Sentinels sure showed that Fortnite had good scale. They were huge. There was an objective message saying to dance on their heads and it took me quite some time to figure out how to get on to their heads. I completed the objective and then another message popped up saying I was awarded something or something. I didn’t pay attention as the continuous shrinking battle circle went past me and I was starting to lose health outside the circle.

Getting back into the battle circle was easy enough, and I found lots of medkits to heal up. The rest of the game was spent wandering around aimlessly some more until I found opponents to shoot. The bots were too easy and even with their movements I could pick them off with the sniper rifle. Before long, Fortnite said I had won the game.

Well, not much of a solo game, but I did learn a lot and exploring around was interesting. I didn’t construct anything in the first game, because I didn’t see the need to. Wandering around looking for opponents was more fun. The highlight of the match, though, was seeing the huge Sentinels. Pity there were no X-Men around. The end of match debriefing awarded me with some stuff that I still don’t know what to do with. The debrief also said I had reached level 4. Level 1 to 4 in the first game? Doesn’t seem like much of a challenge, maybe I should play against some real people. For now, let’s start another solo game to learn more.

Hey, my character looks different. I guess rather than customising what your character looks like, they are generated for you each game. Same deal, jump off the air bus, land and get stuff. Unlike the first game, within 5 minutes I encountered and was taken care of by the first opponent. Whoa! That is a difficulty spike for a solo game. The game entered spectator mode, and I realised this was a real person playing.

The revelation hit me. In Fortnite, solo game means every one for themselves, not you alone vs bots. There can be real people in solo games. I look forward to more Fortnite games, hopefully, against more real opponents, because the bots have been abysmal.

After 1 hour, I thought Fortnite has a good variety of stuff and the exploring was interesting. It needs real people for good fun though. I still have no idea what to do with construction stuff, but hopefully will learn up about that at a later date. The huge Sentinels being the only visible thing of Marvel after 1 hour was disappointing. It sure looks like the good Marvel stuff must be bought. I wish Marvel Heroes was still around. It has not been the most entertaining hour of gaming, but it has been interesting enough for me to want to try again later.

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