Dawn of War: The Complete Collection

Warhammer 40,000 brought to the PC in a very nicely packaged real-time strategy(RTS) game. Lots of WAAAGH, lots of fights and lots of races. This package incorporates Dawn Of War and all of its expansions Winter Assault, Dark Crusade and Soulstorm.

Release Date

Dawn of War: September 2004.
Winter Assault: September 2005.
Dark Crusade: October 2006.
Soulstorm: March 2008.

Pros

Very good animations of everything from building construction to gun fights and artillery fire.

Sounds great too. Everything from the gunfire to the screams of dying soldiers.

The melee special kill animations are quite entertaining to watch.

Infantry go flying when artillery shells hit or when they get whacked by a big unit.

Some units are customizable in terms of what weapons to arm them with. Unlike The Moon Project though you do not design your units before summoning them. Instead, you summon a base model of the unit and then buy add-ons for them individually.

Army painter! Put your own badges and banners and paint your own colour schemes.

It has nine different races to play and they are quite different.

Very easy to get into including very good tutorials to get you started. Each race has their own tutorial. Although most of the things are the same, it is worth going through each race’s tutorial to learn the unique characteristics of each race. The tutorials are also slightly different between the different expansions.

Plain Dawn Of War, Winter Assault and Dark Crusade does not need the CD in the drive to play.

The Orks’ dialogue is funny. I wonder if using the Orks in the table top game is just as entertaining.

Mods! Mods! Mods! Get some from Mod DB or FileFront.

Cons

This game requires a lot of micromanagement. If your guys are in a fight and you look away for too long, they can disappear real quick! There are no auto retreat or auto use abilities. I guess I got spoilt by Sins of a Solar Empire.

Soulstorm needs the CD in the drive to play. Quite disappointing since all the other ones do not need the CD.

Other Points

The camera is quite flexible but cannot zoom out far enough.

This is the bloodiest real-time strategy game I have ever played. That can be a plus or a minus depending on whether you like this kind of stuff.

The main campaigns for plain Dawn of War and Winter Assault are static story driven missions. But for Dark Crusade and Soulstorm the campaign is played on a risk style turn-based map similar to that of Rise of Nations. And when your army attacks an enemy’s territory, a standard Dawn of War battle is played. You cannot influence a battle from the campaign map as much as in Rise of Nations though.

The campaign missions for Winter Assault felt a bit unbalanced. I was going through the campaign on easy difficulty and sure enough, it was easy enough on the first three missions, but the final two missions became very difficult. This applied to every race. Each of the race’s final two missions took me several goes before I could complete them.

Biases

I did not know anything about Warhammer 40,000 until playing this game.

I have only completed the vanilla Dawn of War and Winter Assault campaigns and only on the easiest difficulty of normal. I also played skirmish games at various difficulties.

I really liked Dune 2, Command And Conquer, C&C Tiberian Sun, C&C3 Tiberium Wars, Act Of War, Sins of a Solar Empire and Rise of Nations.

I also liked Empire Earth 2, Dark Reign, Warcraft 1 and 2, Supreme Commander and Total Annihilation.

I did not like Homeworld.

I look forward to winning my first multiplayer game.

DRM

Soulstorm needs the disc to be in the drive to play. The others do not.

All the games require an activation key to be entered to play the games.

The Steam version requires Steam (oh der!).

Patches

Dark Crusade 1.11 – Patch for Dawn of War: Dark Crusade. This must be installed before the 1.20 patch.

Dark Crusade 1.11 to 1.20 – Patch for Dawn of War: Dark Crusade.

Soulstorm 1.00 to 1.10 – Patch for Dawn of War: Soulstorm. This must be installed before the 1.20 patch.

Soulstorm 1.10 to 1.20 – Patch for Dawn of War: Soulstorm.

Minimum Requirements (as stated on box)

  • Windows 2000/XP
  • 2.0 GHz Intel Pentium 4, AMD Athlon XP or equivalent processor
  • 512 MB RAM
  • DirectX 9.0c(included on disc)
  • 64 MB DirectX 9.0c compatible AGP video card with Hardware Transformation and Lighting
  • DirectX 9.0c compatible sound card, 16 bit
  • 12.5 GB free hard drive space
  • 8x DVD-ROM drive
  • Keyboard
  • Mouse

Computer Played On

  • Core 2 Duo 2.16GHz
  • 2Gb RAM
  • ATI Radeon X1600 256Mb RAM (laptop version)
  • Logitech G35 headset and/or Realtek HD Audio(no idea what model) with Altec Lansing ACS41 speakers or Logitech ClearChat Premium PC Headset.
  • Win XP Pro
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

My Creations

Car brands and Mr. Bean banners and badges for the army painter. Download Dawn of War badges and banners .

Not really a creation but here is a recording of me emulating the commando from Command & Conquer, humans and orcs from WarCraft 2 and the Chaos Marines from Dawn of War.

Medal of Honor Airborne

Airborne! Jump from planes into the battlefields of World War II. Land in strategic positions, kick an unsuspecting enemy and make your way through the mission objectives.

Release Date

September 2007.

Pros

The first-person view and head movement is very nice. Although not as good as Chronicles of Riddick in general, the jumping out of an aeroplane sequence does look fantastic.

Graphics have improved since Pacific Assault and look excellent. Things I noticed most are very good soldier animations, helmets flying off on certain head shots and taking time to focus when looking through the sniper rifle scope.

The sounds and speech are great.

The music is good although I think it was a step down from Pacific Assault and MOHAA.

Unlike the previous Medal of Honor games, Airborne flows in a semi-open/semi-linear fashion. At the beginning of each mission, there are several objectives that can be completed in any order. You can land any where your chute will take you and complete the objectives in any order. Although no where near the size of S.T.A.L.K.E.R., the map is open. After completing the open section, the game then opens up the linear part of the mission which is more like MOHAA and Pacific Assault.

The AI is very well done and varied. There are green opponents that cannot aim and tend to stand out in the open and there are the veterans that are crack shots and try to ambush you. Th AI for your team mates are also well done. Just like Pacific Assault your teams mates do help, but they do not do all the work for you. I would say the AI is as good as S.T.A.L.K.E.R. Call of Pripyat and SWAT 4.

There were a few people that still play Medal of Honor Airborne online and I managed to play quite a few games. Even with my ping time of 100-120ms I could play properly. I found that the multiplayer game moves faster than good old MOHAA, but it was very good fun.

Cons

In MOHAA, you could drive tanks and fire the AAA. In Pacific Assault you can fly a plane, fire the AAA and there is some on-rails shooting. Airborne is missing all these vehicles and on-rails shooting. Although the whole first-person experience has been enhanced from the previous games, I felt that some variety has been lost with the exclusion of vehicles and on-rails shooting.

Also missing from Airborne is the high quality tutorial in the previous games. Medal of Honor veterans will not miss this, but new fps players would have a harder time learning up Airborne. There is a small tutorial teaching about jumping out of the aeroplane, but there was not much there either.

LAN multiplayer is missing! I did not realise it at first, because I have been playing online. Then I was going to test something and wanted to start a LAN game and realised there is no such option.

Other Points

The health system is not as realistic as Pacific Assault. There are four bars and if you are injured only part of a bar, it will heal back if you give it time. If a complete bar has been depleted, then the good old health pack has to be found to heal it back.

Another departure from realism is the on-the-fly weapon upgrades during the single player campaign. As you gain experience using a weapon, you get awarded weapon upgrades on the spot. These upgrades include stuff like more ammo, better accuracy and adjustable scopes, and they stay with you for the rest of your single player time. If you replay a completed mission, these upgrades will make your replay easier.

Although not as realistic as Pacific Assault, Airborne is still very difficult on the expert difficulty setting and the game is still good fun to play.

In the game you are a character with a name, but the narrative is nothing like Pacific Assault. Instead it returns to the MOHAA formula of, here’s the mission, go get them.

There are four training videos which provide tips on how to play the game. They are no substitute for a good tutorial, but it is better than nothing.

There are some bonus videos that need to be unlocked to be viewed. They are not as good as the videos in Pacific Assault, but it is better than nothing (again).

Biases

Reviewed version 1.3 of the game.

I really liked MOHAA and Medal of Honor Pacific Assault.

I also really liked The Chronicles of Riddick: Assault on Dark Athena, the S.T.A.L.K.E.R. series and SWAT 4.

I have completed the single player campaign on expert difficulty and played some online multiplayer games.

DRM

Uses SecuROM

A serial code must be entered when installing the game.

The Disc must be in the drive to play the game.

Patches

moha_Update1_2 – Updates the game from 1.0 to 1.2.

medal_of_honor_airborne_update_1.3 – Updates the game from 1.2 to 1.3. You must first have Patch 1.2 installed.

Minimum Requirements (as stated in the readme)

  • OS: Windows XP (SP2), Windows Vista (32-bit; 64-bit versions of Windows Vista are not supported)
  • CPU (Single Core): Intel P4 2.8 GHz or AMD Athlon 2800+ for Windows XP / Intel P4 3.0 GHz or AMD Athlon 3800+ for Windows Vista
  • RAM: 1 GB for Windows XP / 1 GB for Windows Vista
  • Disk Drive: 8X or faster DVD-ROM drive
  • Hard Drive: 9 GB or more of free space
  • Note: 64 bit versions of Windows are not supported
  • Video: DirectX 9.0c, NVIDIA GeForce 6600 GT, ATI Radeon X1300 Pro, or better with Shader 3.0 support for Windows XP or Vista (Note: NVIDIA 6800XT, 6800LE, 7100GS, 7200GS, 7200LE, 7300GS, 7300GT cards not supported). NOTE: NVIDIA SLI and ATI Crossfire modes are not supported in Medal of Honor Airborne.
  • Sound: DirectX 9.0c compatible sound card (Note: For Creative Sound Blaster Audigy cards running under Windows Vista you should expect lower performance)
  • Multiplayer: 2 to 12 players, Internet connection required (Cable, DSL, or faster connection)

Computer Played On

  • Windows 7 64 bit.
  • Intel Core i5 2.3GHz
  • 4GB RAM
  • NVIDIA GeForce GT 525M 1GB RAM
  • Conexant SmartAudio with egg speakers or earphones.
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

Handy Tips

Medal of Honor Airborne had some issues with my PhysX driver. After reading this Windows forum thread and the MOHAirborne Steam forum thread, I did the following to get it working.

    • I had to uninstall PhysX before trying to install MOHAirborne. The game plainly refuses to install if PhysX is found.
    • I had to use regedit to manually remove all PhysX entries from the registry. This is a risky step, but it had to be done to get MOHAirborne working.
    • Then I installed Medal of Honor Airborne. The game refused to start even though AGEIA PhysX was installed when the game was installed.
    • So, I uninstalled AGEIA PhysX.
    • I downloaded the NVIDIA PhysX Legacy System Software and installed it.
    • Medal of Honor Airborne would now start and work normally. I have not checked whether uninstalling the PhysX driver has impacted my other games, but for now I will stick to playing MOHAirborne.

To skip the EA Logo intro, go to the <MOHAirborneInstallFolder>\UnrealEngine3\MOHAGame\CookedMovies folder and rename or delete the file named MOHA_Shell_EAID.vp6. Found this out from PCGamingWiki.

Star Wars: The Old Republic

Play your part in yet another galactic war in the Star Wars Universe. Star Wars: The Old Republic(SWTOR) is a story rich Star Wars massively multiplayer online role-playing game(MMORPG). It’s all about you and yet you can call on buddies to help you fight the dark/light side.

Release Date

December 2011.

Pros

It is Star Wars.

There is plenty of variety. First of, there are two sides, four classes per side with room to further subclass at higher levels and each subclass has lots of skills to upgrade. There are plenty of quests, enemies, NPCs and the staple of any good RPG, loot.

It is a very large and open role-playing game.

Each class has its own storyline which begins with a long high quality introduction cutscene. Then the story is progressed with quests and conversations with NPCs. From the little bit I have played, I have to say the story is Star Wars excellent.

The quests system is very well done. A part from the main storyline quests, there are tons of side quests and also super difficult heroic quests that pretty much require a group to work together to complete. The storyline quests can also be completed in a group, but I do not know who’s story it progresses or whether it gives the completion status to all involved.

My Logitech G35 detected surround sound from SWTOR, but it sounded very much stereo. I did not hear any surround effects at all. Having said that, all the sounds, speech and music do sound Star Wars good.

When your character reaches level 10, you can enter player versus player(PvP) warzones. This section does not seem to be related to the main game other than you can bring your character in to fight. The warzone plays similar to first-person shooters in that you are on a map and have objectives to complete while whacking as many of the opposition as possible. What is different is that it plays very much like the main RPG part of the game. No need to aim, just click on your target and choose the appropriate action you want your character to take.

The game handles fine with my ping of around 300ms. The long ping does make the game more difficult during the warzone fights, but it is still easier than playing an FPS with 300ms ping.

SWTOR’s game engine is quite clever in that the control mechanics makes it play like an RPG, but the flow and good animations makes it look like an action game. A Star Wars action game at that!

The graphics look excellent. Everything is well detailed and well animated. The battles look very much like Star Wars battles. Maybe, it’s just me, but I do not think SWTOR graphics on this newer PC are as good as S.T.A.L.K.E.R. Shadow of Chernobyl on my older PC. SWTOR looks better than every other game I played to date, just not S.T.A.L.K.E.R.

You can get companions that are kind of a cross between the pet in Torchlight and people that join you in Baldur’s Gate. Like the Torchlight pet, you can send your companion to sell all useless loot and you can also equip your companion with new stuff. Like Baldur’s Gate people, they will converse with you now and then, but I am not sure if it has any bearing on the main story. Your companion can also be sent on missions where they get stuff for you. I actually do not know what to do with all the stuff they bring back from missions. Probably have to play deeper into the game to find out.

Cons

The size of the download is 27GB. This download must be done with their custom game client launcher. The usual download speed I get from the web is around 700KB/s, but with their custom client launcher, half the time it would only download at 100KB/s. So it was a very long wait before I could start the game.

There is a lot of walking to be done. This is normal for such a big open world, but it gets quite boring after you have walked the same path many times. There are quick travel points and taxis to take you between places but not enough in my opinion. After playing this, I am so grateful for Oblivion’s many quick travel points, which is pretty much every where.

The music is Star Wars-ish and is there, but does not sound so impacting. They play depending on what events are happening but it just does not give the big Star Wars feel like say Empire at War.

Other Points

The online account security is quite heavy. Not only is there a password, but sometimes you must answer security questions on login as well. There is also some sort of optional physical security key thingy. I am not sure if this is the norm for MMORPGs since this is the first one I have tried.

The game’s interface needs a bit of learning, but once you know what there is and what can be done, it is actually quite easy to use. The complexity is due to the amount things that you can do in the game.

The difficulty of the quests and for getting from place to place is done not just by the level of the enemies but also by them respawning pretty quickly. So you cannot just take your time to pick them off as the old ones will come back.

I usually never mention the cost of a game because some places are cheaper than others. I will say this about SWTOR, you must buy the game then you must pay a subscription fee to keep playing past 30 days. I guess this is the same with most paid MMORPGs.

There are many choices to be made in the game. I see indicators that I am leaning towards the dark/light side. Other than changing a little bit of the story and quests, I have not witnessed any ground-breaking events. Or maybe it is because I have not played the same character and pick different choices.

There is now a free-to-play option with limitations. Having not paid to play the game, I do not know how much these limitations affect the game playing. The website does say the full class story content is available though.

Biases

Reviewed friend’s 7-day free trial version.

I briefly tried out the Smuggler class and the Jedi Knight class but focused mainly on the Imperial Agent class.

I missed out on trying the space battles and visting areas where you can attack and be attacked by random players.

I have played many RPGs before, but this is the first MMORPG I have tried.

I really liked Torchlight, Oblivion and Baldur’s Gate 1, 2 plus expansions.

I also liked Dark Messiah of Might and Magic, Lands of Lore 3, Might and Magic 3, 4 and 5.

I did not like Styrateg.

DRM

Being an MMORPG, I am guessing online validation and code entries are the very minimum for DRM checks.

Minimum Requirements (as stated on Buy Star Wars: The Old Republic)

  • Processor: AMD Athlon 64 X2 Dual-Core 4000+ or better or Intel Core 2 Duo Processor 2.0GHz or better
  • Operating System: Windows XP/Vista/7
  • RAM:
    • Windows XP: 1.5GB
    • Windows Vista and Windows 7: 2GB
    • PCs using a built-in graphical chipset are receommended to have 2GB RAM
  • Graphics Card:
    • ATI X1800 or better*
    • nVidia 7800 or better*
    • Intel 4100 Integrated Graphics or better*
    • *Minimum of 256MB of on-board RAM and Shader 3.0 or better support
  • DVD-ROM: 8x or better

Computer Played On

  • Windows 7 64 bit.
  • Intel Core i5 2.3GHz
  • 4Gb RAM
  • NVIDIA GeForce GT 525M 1Gb RAM
  • Conexant SmartAudio with egg speakers or earphones. Or Logitech G35.
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

Bioshock

Single player only, heavily story driven first-person shooter(FPS). Your plane crashed into the sea but you survived and swim to a nearby island. On the island, inside a building there is a submarine ball thing that takes you to an under water city where some nasty things have happened. Time to find some guns and shoot some nasty peop… errr things!

Release Date

August 2007.

Pros

The story is very very good. From start to finish it is good all the way.

The graphics are top notch. Even though I have to play with the lowest graphics details, it still looks great.

The main sound effects and the ambient sounds are very good. They really give the game a very good atmosphere. Everything from the gun shots and zapping people with electricity to flowing water and people’s footsteps sound good. The voice acting is also top notch.

Surround sound is evident with the Logitech G35 and it sounds very good.

The Vita-Chambers are a nice little feature that works like save points or check points in other games. If you pass a Vita-Chamber and die later on, you get resurrected in the last Vita-Chamber you went passed. Unlike other games though, the game continues from when you died. So all enemies killed will remain dead and all ammo used will not be refilled. The other difference is, that your health and Eve power is only at half when you are resurrected. Although some people complain that this is cheating, I think it is a fantastic idea that saves you from reloading everytime you die. And for those that complain, there is a very easy solution, DON’T USE THEM.

Has a good assortment of guns, ammunition types and you can also upgrade your guns. The guns also behave as expected with recoil and accuracy differences.

Apart from guns, Bioshock has got this thing got Plasmids. Plasmids are like drugs that you take to give yourself special powers like shoot lightning, start a fire or use telekinesis. You could say it is like taking drugs to get Force(Star Wars) powers.

There is also a good RPG type element in the game. As you progress you can upgrade yourself to be better at certain things like hack machines better or increase overall health or be more resistant to fire.

The AI for Bioshock is quite good. The enemies know how to hide and even go and heal themselves if injured badly. Although good, it is not the best I have seen. Sometimes you can just wait for them and they will keep coming round the same corner and then retreating back when they get shot.

Although there is no tutorial, each feature of the game is introduced slowly as you play through the game.

Cons

There are no cons! Bioshock is just simply brilliant!

Other Points

This is the first game I have played with high level profanity in it. Although it does fit the game well, some people might not like it.

Bioshock is a single player ONLY first person shooter. I do not think this is a bad thing though because it is a very well presented single player first person shooter.

This is not a simple run and gun game. Ammunition is in short supply and there are many things to do like hacking machines, upgrading your self with different abilities and looting dead bodies and containers. You can also used hacked turrets to take care of the enemies which saves your own ammunition.

I read that there are two and a half endings. Why half an ending? Apparently two of the endings are very similar and so does not really make a proper third ending. I have only finished it once so I don’t know what the other one and a half is like.

Biases

Reviewed version 1.1 of game.

I really liked Serious Sam, all the Doom games and Quake 2.

I also really liked Alien Vs Predator, Soldier of Fortune 2, S.T.A.L.K.E.R. Shadow of Chernobyl, S.T.A.L.K.E.R. Clear Sky, Rainbow Six, Rogue Spear and Call Of Duty 4.

I also liked Battlefield 1942, Delta Force and Spec Ops 2.

I have not played System Shock or System Shock 2.

I have completed the game once.

DRM

For the Direct2Drive(now Gamefly) version, the game must connect to the Internet to activate on first startup.

Patches

1.1 – Added an option to turn off the Vita-Chambers. Also a field of view fix for widescreen displays, although I didn’t notice any difference. The Direct2Drive(now Gamefly) game now comes pre-patched to v1.1.

Retail v1.1 patch can be downloaded here.

Minimum Requirements (as stated on Gamefly)

  • Minimum OS: Windows XP (SP2) or Windows Vista
  • Minimum Processor: 2.5GHz Pentium 4 or equivalent
  • Minimum Memory: 1.0GB RAM
  • Minimum Graphics: Pixel Shader 3.0 compliant video card with 128 MB RAM and floating point frame buffer blending
  • Minimum Hard Drive: 7.0 GB free hard disk space
  • Minimum Sound: 100% DirectX 9.0c compatible sound card

Computer Played On

  • Core 2 Duo 2.16GHz
  • 2Gb RAM
  • ATI Radeon X1600 256Mb RAM (laptop version)
  • Logitech G35 headset and/or Realtek HD Audio(no idea what model) with Altec Lansing ACS41 speakers or Logitech ClearChat Premium PC Headset.
  • Win XP Pro
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

Handy Tips

Add -nointro to the Bioshock shortcut to skip the Unreal Engine/Nvidia/2kGames intro videos.

Screamer

An old school simple arcade racer. Just pick a car and race!

Release Date:

October 1995.

Pros:

As they say in the manual, Screamer is a very simple game. At minimum there are only four keys to use when driving in automatic or six keys for manual. Simple to learn but not necessarily easy to win.

There is a good sense of speed in the game. Not as fast as Burnout 3 or Trackmania: Sunrise but it is still quite fast.

There are six different cars to drive and their handling are noticeably different. They have fictional names, but if you know your cars, they are easily recognisable. When you complete the championship, an extra fictional super-ultra-mega car is unlocked.

Being an old DOS game and loading up so fast on current PCs, Screamer makes a good game to give a quick speed fix if you feel the need for speed and are in a hurry.

The game has the usual, single track racing, championship tournament and time trials, but there are also two other race types. The first one is Cone Carnage, where you try to knock down cones to increase your time limit. The second is Slalom, where you try to drive between cones to increase your time limit.

The game stores the top times for each track and you can view the replay of those races. Completing a normal mode race also shows you a replay of your immediate performance.

There are six different tracks and they are varied and well detailed despite the old graphics. Six tracks is not many but when you complete the championship, all tracks can be raced in reverse! To me that is as good as having twelve tracks.

The music was average racing music to me in the beginning. As I played more, the tunes really grew on me. It gives the fast racing feeling.

Cons:

The game randomly crashes!

It is a bit unfair that when you bump into the AI cars, your speed drops a lot, but when they bump into you, it is as if nothing happened. On the up side, I have seen them stack it a few times, which does slow them down.

There is no denying, the graphics look old.

Allowing to play the tracks in reverse is good, but there are no separate records for the best reverse tracks’ times. What is worse is when you score a best time on a reverse track, it actually saves it in the normal track’s records.

Other Points:

The cover image has a picture of the Lamborghini Countach. Wikipedia also says there is a Lamborghini Countach. But everytime I see the car named Shadow, I swear it is a Lamborghini Diablo!

There is a narrator that yells out updates and wise cracks, but if you do not like it, there is an option to turn him off. Note, if you turn him off, you will not hear the “three, two, one, GO!” either.

There is multiplayer, but I never got the opportunity to try it out.

Biases:

Reviewed GOG.com version of the game.

I really liked Test Drive Unlimited, the original Test Drive, Test Drive 3: The Passion, Need For Speed 2, Need For Speed Hot Pursuit(the old one), Need For Speed High Stakes, Need For Speed Most Wanted, Trackmania: Sunrise, Burnout 3 and Gran Turismo 1-4.

I did not like Need For Speed Underground. I haven’t tried the other Need for Speeds.

I have completed the championship.

DRM:

Screamer is DRM free from GOG.com

Minimum Requirements (as stated on GOG.com):

  • Windows XP or Windows Vista
  • 1 GHz Processor (1.4 GHz recommended)
  • 256MB RAM (512 recommended)
  • 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
  • Mouse, Keyboard

Computer Played On:

  • Windows 7 64 bit.
  • Intel Core i5 2.3GHz
  • 4Gb RAM
  • NVIDIA GeForce GT 525M 1Gb RAM
  • Conexant SmartAudio with egg speakers or earphones. Or Logitech G35.
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

Handy Tips:

For the GOG.com version of the game, To run setup without it crashing, the file dosboxScreamer_setup.conf must be edited.cycles=max must be changed to cycles=140000 or a number around that range.

Fallout

“A post nuclear role playing game”. This tagline for the game pretty much sums it up. You have been living in the comfy and safety of a vault your entire life. Now the water purification system is busted and you have to go out to the big bad post nuclear war world to find a fix.

Release Date

September 1997.

Pros

In FPS games, there is the headshot. In Fallout there is headshot plus more! Targeting allows you to aim for a specific part of your enemy like the legs, arms, head and even eyes. A succesful hit not only causes damage but can also inflict special injuries like knocking them unconscious. Plain and simply, you can choose to shoot the guy in the head and if he gets KO’d you can slowly whack him to death.

The statistics system works very well. How the statistics affect the variety of skills and how the skills translate into things you can do all works very well. When you create a character there is no class selection, but the statistics and skills that you focus on pretty much defines the type of character you want to play.

It looks like the primary statistics also influences what happens in the game, in a big way. When I played with another character of different stats some different things happen. The core main story and quests are still there, but other things were happening differently. Playing a character with an intelligence of one is amusing, but a lot of quests cannot be done.

It has got a large variety of weapons. There are small guns like pistols and rifles, big guns like miniguns and rocket launchers and energy guns which is your laser and plasma collection. On top of that there is also a selection of melee weapons. It is not a simple case of picking up a better gun and going on a winning streak though. You need the appropriate skills to use them well.

The Fallout world is full of surprises. It seems that every second corner I turn or every second person I talk to, there is something unexpected.

There is a large sense of freedom in the game which also comes with different consequences. You can choose to help the good guys or the bad guys. You can be nice or threatening. You can also choose to wipe out a whole town if you just do not like them. Of course killing certain important people may make the game more difficult later on. With this freedom, do expect to walk into an area and get whacked because you are not high level enough yet.

The main story is interesting, but not ground breaking like Baldur’s Gate or S.T.A.L.K.E.R. Shadow of Chernobyl. What is ground breaking is how the game is so open and still manage to tell the story so well.

There are mods for Fallout. Check out No Mutants Allowed and Vault-Tec Labs.

Cons

There were a few areas of the game interface which I found annoying. The most annoying to me is the small red buttons you have to click to activate that option. There are nice big labels that are so much easier to click on, but you have to click on the small red buttons.

The game randomly crashes sometimes. Not very often, but often enough to be annoying. If getting whacked does not teach you to save your game often, these crashes will.

Sometimes the AI people block the doorway and there is no way to move them. You just have to wait for them to walk away or kill them.

Some quests are marked for you in the game but other quests are not. It feels inconsistent. Better to remember all the quests by yourself.

Other Points

You can scroll the view around but how far you scroll away from your character is limited. So if you want to see what is happening far away, you have to move your character within the viewing distance to see it.

There is little music, but the little bit there is adds to the atmosphere quite well.

Fallout feels like the RPG version of S.T.A.L.K.E.R.. Weapons and weapon effects behave like you expect them to. The game environment is very dangerous and death comes swiftly. Make sure to save game often.

The game plays in turn-based mode when you are in combat and switches to real-time mode when out of combat. Due to the turn-based nature and the amount of things that you can do, combat moves quite slowly. Fallout has guns, but is slow on the action.

You can get certain NPCs to join you but they are rather weak and there is very limited control over them.

The graphics reminds me of Baldur’s Gate. Although old looking, there is quite a lot of detail in the graphics including what guns can do to people.

Biases

Reviewed version 1.2.

This game reminded me of 2400AD, a really old sci-fi RPG that I liked. That makes Fallout only the third sci-fi RPG I have played. SWTOR is the second sci-fi RPG I played and really liked.

I also really liked Might and Magic VI, Torchlight, Oblivion, and Baldur’s Gate 1, 2 plus expansions.

I also liked Dark Messiah of Might and Magic, Lands of Lore 3, Might and Magic 3, 4 and 5.

I did not like Styrateg.

I have completed the game once using a sniper type character.

DRM

Fallout is DRM free from GOG.com.

Minimum Requirements (as stated on GOG.com)

  • Windows XP or Windows Vista
  • 1 GHz Processor (1.4 GHz recommended)
  • 256MB RAM (512 recommended), 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended
  • Mouse, Keyboard

Computer Played On

  • Windows 7 64 bit.
  • Intel Core i5 2.3GHz
  • 4Gb RAM
  • NVIDIA GeForce GT 525M 1Gb RAM
  • Conexant SmartAudio with egg speakers or earphones. Or Logitech G35.
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

Recommended Mods

Fallout1 Resolution Patch – Allows changing the game resolution to be higher than the fixed 640×480. You can see a larger area, but everything looks smaller.

Just Cause 2

Jump on top of a car, shoot bad guys and blow up stuff. Get guns, shoot bad guys and blow up stuff. Steal helicopters, shoot bad guys and blow up stuff. Skydive, shoot bad guys and blow up stuff. Yup, Just Cause 2 is all about shooting bad guys and blowing up stuff, but you do so with some crazy action stunts.

Release Date

March 2010.

Pros

The pop-up tutorials are quite good. It sure helped me learn all the different stuff you can do in the game. You can also turn them off if you are a seasoned player.

There is also a good amount of information that you can view within the game. If you just want pure action, you can safely ignore this, but it does give nice background information for the game as well as hints on how to play.

The mounted minigun is awesome. Not only does it have unlimited ammo, but you can also pick it up and walk around, doing some serious damage. It is slow walking so you cannot take it everywhere… unless you are very patient.

The game is very open with a massive playing field. I thought Oblivion was big, but Just Cause 2 dwarfs it. It is so large that it takes planes some time to get from one place to another. There is a nice quick travel system so not too much time is wasted travelling from place to place.

Just Cause 2 also has lots of things to do. Or should I say lots of things to blow up and lots of places to get into gun fights. There are main quest missions, factional side missions and of course lots of places to simply blow up stuff. In the time it takes to complete Stranglehold, I only got through 13% of the game. And this was when I was focused on completing the main missions and playing on casual(the easiest) difficulty.

If you do get bored of blowing up stuff(you shouldn’t be playing this game), there are race time trials scattered around where you can earn money from.

There is a good variety of environments including large city areas, small villages, jungle, desert and snowy mountains. When you get to high altitude you can see the great views of the land or water. Although graphically very good, I still prefer the scenery of Oblivion.

Blowing up stuff looks fantastic with the Hollywood explosions and there is a good level of environmental destructibility. Although the destructible environment is not as detailed as Stranglehold, Just Cause 2 does provide an island load of stuff to blow up.

Other than explosions and great landscape , the rest of the game also looks great. Gun battles, vehicles, people, buildings, everything looks great.

Take to the skies, the water or the ground with vehicles on land, sea and air. Although ficitional, there are planes, helicopters, boats, motorbikes, cars, APCs and even tuk tuks.

Not since Quake 2 have I played a game that has a grappling hook. Just Cause 2 takes the grappling hook to a whole new level and allows you to do some very crazy stunts. You can dual-hook two objects together with some interesting results. Grappling vehicles quickly brings you to the target vehicle and you can hijack it while moving, and that includes planes and helicopters! Just to top it off you can also grapple hook people, which comes in quite handy sometimes.

The game takes place in a fictional South East Asian country with Malaysian/Singaporean accents. Sounds good to me! Those are not the only accents though, depending on the characters there is a range of accents and the speech is great in my opinion.

There are no John Woo dive shooting or slow mo actions in Just Cause 2, but there is dual wielding action. It i not just twin pistols or twin sub-machine guns either. You can can use different single handed weapons on each hand. For example you can have a sawn-off shotgun in one hand and a sub-machine gun in the other.

There are mods for Just Cause 2. Check out Just Cause 2 Mods

The game is made in such away that if you do not mind dying a lot, you can always progress and improve your character and weapons. I am not the best action gamer in the world, but I did manage to complete the story line missions on hardcore difficulty. This was made possible by slowly and constantly upgrading my weapons and character before progressing each story mission.

By now you probably realise that Just Cause 2 is very thick on the action. Even though playing through it provides some absolutely awesome action sequences, the most mega-ultra-super-awesome action sequences are on the last mission.

Cons

There is no option for how close the chase camera is when driving a vehicle. I found it quite difficult to drive around as I could not judge which way the car was facing when it turned.

All this driving around and no horn? How could they do this? OK, I am just being picky, but it would be more fun if you can horn people to get out of the way.

Other Points

This is a crazy action game, but it does limit the weapons and ammo you can carry(except the minigun). I have run out of ammo very often and picked up different guns during and after battles.

As you blow up stuff, you get chaos points. The more chaos points you accumulate, the more weapons and vehicles you unlock to be purchasable from the black market. There are also parts you can collect which you use to upgrade those weapons and vehicles. The enemy also gets tougher as chaos points increases.

When you load a game all the vehicles reset themselves to their default locations. This means any vehicles you buy will also disappear.

The story is OK. There are missions that follow the story, but it is quite clear that Just Cause 2 is about blowing up stuff and shooting bad guys… And maybe about doing crazy stunts too. The government of Panau is no longer friendly to the US and one of The Agency’s agents has disappeared. Your job is to find out why. How do you do that? Blow up stuff of course! Then the government troops come rolling in so you have a nice shoot out.

Although the government’s troops are marked as the bad guys, you can kill civilians like in GTA. However, there are no benefits or consequences if you do, other than more government troops coming along.

I like flight sims, but I found the planes difficult to control. I also rigged up my Logitech Wingman Force 3D to be playable with Just Cause 2 using x360ce and still found it difficult to fly. After some practise I found flying with keyboard actually easier than joystick. I guess Just Cause 2 was made for keyboard flying.

The AI of the game is not that smart, but smart enough to make the game a lot of fun.

The Logitech G35 detects surround sound but it sounds like normal stereo to me.

After you complete the main story line, the game enters mercenary mode, where you can just continue travelling around the island to blow up stuff.

Out of the blue, while listening to Roxette’s Joyride, I started seeing images of Just Cause 2. So, I made this:

Biases

Reviewed version 1.0.0.2 of the game.

I have only played the first Grand Theft Auto and seen videos of the other GTA games. A part from having free reign to hijack vehicles and fight authorities, I do not know what other similarities or differences Just Cause 2 has with GTA.

I really liked Stranglehold.

I liked the first Grand Theft Auto.

I have completed all the main story missions once on hardcore difficulty.

DRM

Uses Steam.

The first time I installed the game, it installed Steam and tried to update the Steam platform but failed. I had to run the installer again. The update completed on second run and I managed to reach the Steam login screen. When I entered my username and password, it crashed. Have to run the installer again. I had to retrieve a lost account and reset my password before I could login.

After three runs of the installer, I had to enter the Product Code into Steam to activate the game. Then the actual game started installing.

After game installation, I still could not play because it was getting game updates. It did not ask to get updates, it just went and got it all by itself. More waiting.

It took just over four hours before I could play the game. I am guessing it would not take so long if Steam was already installed.

Minimum Requirements (from the readme file)

  • OPERATING SYSTEM: Microsoft Windows Vista (Windows XP is unsupported)
  • DIRECTX: Microsoft DirectX 10
  • CPU: Dual-core CPU with SSE3 (Athlon 64 X2 4200 / Pentium D 3GHz)
  • RAM: 2GB system Memory
  • GRAPHICS: DX10 compatible graphics card with 256 MB of memory (Nvidia GeForce 8800 series/ ATI Radeon HD 2600 Pro)
  • SOUND: 100% DirectX 10 compatible sound card
  • DVD-ROM: Quad-speed (4x) DVD-ROM drive
  • HARD DRIVE: 10GB of free drive space
  • INPUT DEVICES: Keyboard and Mouse

Computer Played On

  • Windows 7 64 bit.
  • Intel Core i5 2.3GHz
  • 4Gb RAM
  • NVIDIA GeForce GT 525M 1Gb RAM
  • Conexant SmartAudio with egg speakers or earphones. Or Logitech G35.
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

Payday 2

Payday 2 is a cooperative multiplayer-focused first-person shooter RPG where you are part of the Payday gang of heisters completing contracts for various people. Pick your character, train your skills and arm yourself as you see fit. Then go forth and steal artworks with stealth, empty vaults of banks or fight your way through the FBI to steal their server. There are plenty of contracts to complete.

Release Date:

August 2013.

Pros:

John Wick! To be honest, I only bought Payday 2 because of John Wick. Although Keanu Reeves did not provide the voice for the game’s character, he still sounded good. The graphical portrayal of John Wick does look like Keanu Reeves’s Wick though.

John Woo! He is not in the game, but his influential dual-wielding gunplay is. The dual wielding works more like Stranglehold and less like Just Cause 2. That is, you can only dual wield the same type of gun in both hands. Only pistols and sub-machine guns can be dual wielded, but there are enough skills, perks and modifications to make them fun to use. Now, if only they had the slow motion side diving action…

Although the number of maps are limited, every contract has some elements of randomness. Even if you restart a contract, things change and you have to work your strategy differently (if you decide to use any).

There is some good humour in the game. There are funny contracts, funny weapons, funny masks and then there is Jimmy. All of the heisters I have used sound all so serious or maniacal. Jimmy, who is supposed to be a maniac, simply sounds hilarious to me. Some of his speech does sound normal, but I just cannot help chuckling every time I play as him. I am also surprised John Wick has not killed him!

Except for a story, Payday 2 has all the elements of a full-blown RPG. As you complete contracts, you gain experience, level up and improve skills and perks. You also get money from contracts to buy or upgrade weapons. There are also plenty of things to collect for customising your character’s masks.

Even without any DLCs, there are plenty of weapons, upgrades, contracts and perks to choose from. Of course, DLCs do add more variety.

There are tutorial missions that teach about the different things you can do in the game. It does not teach the basics of first-person shooters so if you do not know what is WASD, you may have some trouble at the beginning.

Payday 2 is like the opposite of SWAT 4. I mean opposite in every sense of the word. Not only do you play heisters instead of SWAT, but the realism of SWAT 4 is thrown out the window to give Payday 2 a great blast of simpler shooting fun. There is still enough realism in Payday 2 to make you think, but most of the game works like Hollywood action movies.

The graphics are excellent. Everything from courier packages to weapons look excellent. The animations are also excellent. There are graphical glitches here and there, but most of the time things just look beautiful.

The audio sounds wonderful. The guns sound great. The speech sound great. The only thing that I was a little bit disappointed with is the lack of surround sound coming through my Logitech G35.

The dynamic music is not something I would listen to outside of the game, but it does sound good and enhances the game’s atmosphere. I had to turn down the volume quite a bit as I could not hear the sound of my own guns.

Cons:

I did not get a good impression on first launch. When I first started the game, it asked me if I would like to go to the basic heist mission (tutorial). I clicked yes. Then it asked if I would like to go to the safe house because I have not been there yet. I clicked yes. Then it presented a day 1 screen with Bain’s Safe House with some explanations of what it is and what can be done there. After looking around I clicked ready and NOTHING HAPPENED! I spent ten minutes looking around more trying to figure what I was supposed to do. Eventually, I gave up and went to the options and restarted the game. This time when the Day 1 mission screen appeared, there was speech with whom I assume was Bain talking. When he finished talking, I clicked ready and immediately I was taken to the actual tutorial mission. I really hope they have fixed this in one of the many patches since I started.

During the stealth portions of the game, you have to hide the bodies of people that you have silently whacked. This involves putting them in a body bag and dumping the body somewhere that no one will accidentally discover. Unfortunately, when you are out of body bags, that’s it, you cannot do anything with the body. As professional killers, I do not understand why you cannot drag the body without a bag and hide it anyway. Riddick can do it! OK, there is the question of leaving a blood trail, which leads to another undoable action. Why can’t these professional killers whack a guard from behind silently and without a mess, like Riddick? These lack of actions does make the stealth portions of Payday 2 more challenging, so some players might like it. For me, it is just extra frustration.

Argh! Invisible walls! I was very surprised to find invisible walls in such a new game. Oblivion and Skyrim are the only games in recent memory where I still hit invisible walls. All the others provide some sort of visually obvious object barrier to represent the edge of a map. It is made even worse by the fact that enemies can come from and shoot from beyond the invisible walls. Once I learned the maps, it was a bit better. Before that, though, I would happily run trying to escape and SMACK!

I have been getting quite a lot of random crashes. About one in four games crashed back to the desktop. Sometimes in-game, both single and multiplayer. Sometimes while doing things in the inventory. Once the game even crashed at the main menu when I was not doing anything.

There is no story as such for Payday 2. Some contracts have a mini-plot of sorts and each character has a short biography. That is pretty much the story for Payday 2. Just choose a character, enter Crime.Net and select a contract to participate in. Complete contracts, gain experience and money, then upgrade your character. Then it is just rinse and repeat.

A drawback of being a multiplayer-focused game is that your buddies’ AI are quite poor. On the plus side, they seem to be nearly indestructible and never run out of ammo. They do not interact with anything and just shoot and run around. You can tell them to stay or follow as well as carry stuff, but there are no commands to perform mission critical stuff like picking locks and setting up drills.

Other Points:

To use John Wick you must follow the Payday 2 community in Steam. In fact, quite a lot of stuff requires you to follow the community. Easy enough to do.

The contract selection screen, called Crime.Net, pops up different contracts with different difficulties and you choose which one to accept. You may have to wait a while before your preferred contract and difficulty shows up though. Even with the ability to pick the difficulty level, the game is quite difficult, especially when starting off. With enough money, there is also the option of buying a specific contract. In this case, you can also choose the difficulty level.

Crime.Net also serves as the matchmaking area for multiplayer games. If you pick a contract that already has people in it, you will join their game. If you pick a contract with no one, you host the game that others can join in.

Harder difficulty levels provide tougher opponents, but also higher rewards. As you level up, it is either grind through the lower difficulty contracts or play better at higher difficulty contracts to level up faster.

The SWAT guys are crazy! They do not act like SWAT at all. Instead, they just come barging in disregarding the danger it poses to any hostages you might have. Although they do act like a team, there does not appear to be any SWAT tactics in play.

Where the opposition fails in tactics, it succeeds in throwing what looks like hundreds of troopers at you. The difficulty of the game is based more on how many opponents are thrown at you and how heavily armoured they are. There are also special units like snipers, shield bearers and what looks like Big Daddies from Bioshock!

Being a cooperative multiplayer focused game, it is not surprising that you cannot save the game while on a contract. Depending on the contract type and your skills, the contract could take a while to complete. Some contracts also span several days! I have never completed a contract under nine minutes and I have encountered contracts that last longer than one hour. My average time of completion seems to be around 45 minutes.

The only penalties you suffer for failing a contract are wasted time and loss of money from any asset purchases. Even when the police raid your safe house and you fail because they stole all your bags of cash, the actual funds in your account still stays the same.

A strange thing I noticed while playing online was I did not experience any lag as such. The whole game would either play smoothly or go completely out of sync and disconnect. There were no mixed lag and smooth moments. I have no idea how the matchmaking service works and I could not find the ping times to people, but when the whole thing works, it works well.

Biases:

Payday 2 has updated many times since I started. I did not pay attention to the version number that I started playing on, but at the time of writing this review, I was on version 1.65.0 and/or Update 133.

I really liked John Wick the movie.

I really liked John Woo’s The Killer and Hard Boiled as well as the game Stranglehold.

I also really liked SWAT 4, Just Cause 2 and The Chronicles of Riddick: Assault on Dark Athena.

I bought the Humble Starbreeze Bundle: Presents John Wick package, but started playing the game with only the John Wick Weapon Pack DLC enabled. After I got a feel for what the base game (plus John Wick Weapon Pack) was like and what it included, I then enabled the other DLCs to see what new stuff they provided.

DRM:

  • Steam.

Minimum Requirements (as stated on Steam):

  • OS:Windows 7
  • Processor:2 GHz Intel Dual Core Processor
  • Memory:4 GB RAM
  • Graphics:Nvidia & AMD (512MB VRAM)
  • DirectX®:9.0c
  • Hard Drive:31 GB HD space
  • Sound:DirectX 9.0c compatible

Computer Played On:

  • Windows 10 Home Edition
  • Intel Core i7-6700HQ 2.6GHz
  • 8GB RAM
  • NVIDIA GeForce GTX 960M 2GB RAM
  • Conexant SmartAudio HD with built-in speakers or earphones. Or Logitech G35.
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

The Chronicles of Riddick: Assault on Dark Athena

Butcher Bay, the galaxy’s toughest prison. No one escapes from Butcher Bay, except Riddick of course. Sneak, punch and shoot your way out of Butcher Bay and straight into the mercenary ship Dark Athena. Bad things are happening on the Dark Athena and the crew is out to get you. More sneaking and brute forcing your way around the ship.

Release Date

April 2009.

Pros

The speech is top notch and of course there is Vin Diesel reprising his role as Riddick.

Head movement is simulated realistically much like Dark Messiah of Might and Magic. The view changes to third-person view for some things though, so not all of the game shows the nice head movement. The movement during hand-to-hand combat looks brilliant though.

Everything in the game sounds excellent. There are also plenty of ambient sounds that gives the game a very good atmosphere. My Logitech G35 picks up the surround sound from the game and it sounds great. I would say as good as S.T.A.L.K.E.R. Shadow of Chernobyl.

Excellent graphics. Everything looks great in the game.

There are some very good built in smarts for your character Riddick. As you turn a corner or hide behind cover, he is smart enough to move the gun to the side or above the obstacle so that you can still get a clear shot. He can also climb boxes, edges, ladders and railings.

The cutscenes are very well done. This combined with all the other great stuff in the gives the game a great atmosphere and makes it feel like you are playing in a movie. Much better than Quake 4 even.

The package includes a remake of Escape from Butcher Bay as well as Assault on Dark Athena. Having never played Escape from Butcher Bay before, it sure feels like I got two games in one.

There are guns and shooting, but that is not all. You also fight hand-to-hand with bare hands or pick from a selection of weapons. To add some icing to the cake, you can pull off special moves which look very impressive.

The story is excellent. Escape from Butcher Bay also tells of how Mr. Riddick got his fancy eyes.

There is some sort of adaptive difficulty adjuster. It does not change from Hard to Normal or easy, but I noticed that when I die and reload often enough, my health goes up. This only happens when your health is not full.

The game really rewards you for thinking like Riddick. Both Butcher Bay and Dark Athena are stealth focused. Even though there are sections where you must brute force your way through, most of the time there is an alternative way of getting through quite easily. This is most evident when playing the game on hard difficulty.

Cons

There is no volume control for sound! Sure this is only a minor con, but why are they missing such a simple thing? I am grateful that they have volume for music though.

The game has great cutscenes to progress the story, but you cannot review earlier cutscenes without loading an earlier checkpoint and playing through until you get to the cutscene point. Another annoying thing about not have save game functionality.

For some strange unknown reason, the game will randomly turn off Decals setting for the graphics. You can turn them back on, but it gets annoying. It seems to be related to blood/gore automatically turning off as well. There is a solution outlined here, but I have not tried it.

Other Points

As expected, the game is very violent and gory. I have not seen any dismemberment like Soldier of Fortune II, but you do see from first-person view, breaking someone’s neck and stabbing a person in the eye.

There is also a lot of bad language. It is expected for this game and fits well. I find it strange that there is an option to turn off gore, but not to turn off profanity. I am not sure how many people would want to turn off gore and want to keep the profanity.

The game is definitely a first-person shooter even though it does show some parts in third-person.

There is dynamic music in the game and it does transition nicely, but I did not find it that impacting.

In general the game is quite linear, but there are sections where you have to run back and forths a bit and there are parts where you can take alternate paths.

The AI is smart enough to make the game fun, but is not the smartest in the world. Probably a good thing it is not too smart, or the game would get very difficult.

There is no save game functionality. You must pass checkpoints to save your game progress. So, if you hit a difficult spot there will be a lot of doing the same thing over and over until you can get to the next checkpoint. Fortunately the game reloads the last checkpoint automatically when you die.

Biases

Reviewed GOG.com version of game.

I watched the movie Pitch Black many years ago. Apart from some guy wearing shades and can see in the dark, I do not remember anything about the movie. I do remember that I did not enjoy the movie. I will have to watch it again after completing the game.

I have completed Escape From Butcher Bay on hard difficulty and completed Assault on Dark Athena on easy. I played through Dark Athena on hard, but just could not finish the final battle on hard.

I really liked Serious Sam, all the Doom games, Quake 4 and Quake 2.

I also really liked Medal of Honor: Allied Assault, SWAT 4, Red Faction, Bioshock, Alien Vs Predator, Soldier of Fortune 2, S.T.A.L.K.E.R. Shadow of Chernobyl, S.T.A.L.K.E.R. Clear Sky, Rainbow Six, Rogue Spear and Call Of Duty 4.

I also liked Red Faction 2, Painkiller Overdose and Star Wars Battlefront 2.

I also liked Battlefield 1942, Delta Force and Spec Ops 2.

DRM

The Chronicles of Riddick: Assault on Dark Athena is available DRM free from GOG.com.

Minimum Requirements (as stated on GOG.com)

  • Windows XP/Windows Vista/Windows 7
  • Processor: Intel Pentium D 805 or AMD Athlon X2 +3800
  • RAM: 1 GB Windows XP / 2 GB Windows Vista
  • Graphics: ATI Radeon HD 2600 XT or NVIDIA GeForce 6800 Ultra or better
  • Sound: DirectX 9.0c-compatible
  • Hard Drive Space: 11 GB

Computer Played On

  • Windows 7 64 bit.
  • Intel Core i5 2.3GHz
  • 4Gb RAM
  • NVIDIA GeForce GT 525M 1Gb RAM
  • Conexant SmartAudio with egg speakers or earphones. Or Logitech G35.
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

Handy Tips

When playing through one of the games, do not change the difficulty part way. At one point I changed the difficulty to normal to explore and reloaded the checkpoint and set it back to hard again to play through. At the end of the game, I did not get the accomplishment of completed the game with either normal or hard difficulty. Time to play through again.

Star Wars Empire at War Gold Pack

A long time ago in a galaxy far, far away…. The Galactic Empire wants to control the entire galaxy. The Rebel Alliance wants to stop The Galactic Empire. A bunch of pirates called the Zann Consortium just wants to make money and corrupt everything. Choose a side to conquer the galaxy in this Star Wars real-time strategy(RTS) game.

Release Date

Star Wars Empire At War – February 2006.
Star Wars Empire At War: Forces of Corruption – October 2006.

Pros

It is Star Wars and Star Wars done well! All the Star Wars favourites are there like the Death Star, Darth Vader, Luke Skywalker, AT-ATs, X-Wings, Millenium Falcon, Nebulon-Bs, Star Destroyers, ewoks and even Kyle Katarn.

Some original soundtracks from the Star Wars movies are mixed with some original compositions. All the music fits well with the game giving the nice Star Wars atmosphere.

The graphics are Star Wars wonderful. Although not as good as C&C3 Tiberium Wars it is still excellent. Each space and ground unit is well detailed. The space battle explosions look Star Wars spectacular, but the land battle explosions seems a bit lacking.

The sounds are authentically Star Wars and done well too, but unfortunately the original cast do not reprise their roles in the game. The substitute voices do perform an OK job though.

The scaling for the units are done very well. Tie Fighters and X-Wings are tiny compared to the Star Destroyers and Nebulon-Bs. And for ground battles, the AT-ATs, AT-STs, Snow Speeders and soldiers all look about the right size. Forces of Corruption also adds the Super Star Destroyer Executor to the list and it is massive!

Empire at War is very easy to learn to play. Even though the game plays quite different to traditional RTS titles, the tutorials are excellent and the hints that pop up really help you understand how the game works.

The campaigns and galactic conquest modes are played in two parts and are very different to the usual Command & Conquer type RTS. The first part is played on the galactic map. Here you get an overview of the whole galaxy and this is where you build all your stuff like star bases, ships, buildings and land units. This is also where you see your income grow and you get to move your forces around. All this happens in real-time. When one of your space or ground forces encounter an enemy’s force, a tactical battle takes place. This whole galactic map mode gives a whole new way to play an RTS game and is fitting to the Star Wars universe.

The campaign stories takes place from before Episode IV to the battle of Yavin for plain Empire at War. Then Forces of Corruption takes place just after the battle of Yavin. This game gives you the chance to play out part of the movie if you so choose. If you are tired of following a linear story, play the galactic conquest games, where anything goes as far as conquering the galaxy is concerned.

There are mods for the game. Check out Empire at War HeavenMod DB and Mod DB: Forces of Corruption.

Cons

UPDATE: The below bug has been fixed in the Steam version of the game.  Looks like there have been a whole bunch of other fixes too including moving multiplayer from dead GameSpy to Steam’s framework.  No more cons for Star Wars Empire at War.  YAY!

There is a minor bug that can cause a very anticlimactic end to a galactic conquest game in normal Empire at War. If you use the Death Star to destroy a planet that has Han Solo and Chewbacca on it, the game will crash. Here is a video that shows what happens.

Other Points

There is a cinematic camera feature that lets you view the world from a cinematic point of view, but I find it only shows the scenes well half of the time. Most of the time it just shows things from weird angles, that you cannot see the action nicely. It is possible to focus on one unit and rotate the camera manually with the mouse, but you cannot perform a fly-by camera action.

I am unsure if this is intentional or just my not playing well, but the imperial stormtroopers seems as useless as they are in the movies. I need hordes of these guys to get anything done.

The tactical battle part is the closest thing Empire at War has to a traditional RTS, but it is still very different. You cannot build units and you can only build small support structures on designated build pads. You start off with a bunch of units and you must call in reinforcements to join the fun. Land tactical battles have the added element of reinforcement points. You must capture them to increase the population cap to be able to call in reinforcements.

Both land and space tactical battles have a population cap but they are large enough to give the big battle feeling.

There is also a third mode of play which is tactical skirmish. This is a quick game of tactical battle on a selected map. In this mode, there is a steady income, but your units can also capture resource points to boost income. Units can be built in this tactical battle, but they must still be brought in via reinforcements. apart from the small support structures, buildings still cannot be built, but existing buildings that are destroyed can be rebuilt at the same location.

Unlike Homeworld, Empire at War’s space battles are only controlled in two dimensions. So it plays pretty much like other ground based real-time strategy games. The battles do sometimes show ships flying in three dimensions though.

Plain Empire at War has the two main sides The Empire and The Rebel Alliance. Forces of Corruption adds a third side to the fray which is a pirate group called the Zann Consortium. The three sides are different but I find that Act of War and C&C3 Tiberium Wars have greater differences between the sides. In addition to the third side, Forces of Corruption also adds new units to the Rebels and the Empire.

Star Wars Empire at War Gold Pack is also available DRM-free from GOG.com, but reading around, it looks like it has not been fixed up like the Steam version.

Biases

Reviewed version 1.05 of Empire at War and version 1.01 of Forces of Corruption.  More recently I have been playing the wonderfully fixed up Steam version.

I really like the original trilogy Star Wars movies. Everytime I play a Star Wars game I would bring out the movies to re-watch again.

I mainly played the Galactic Conquest and the campaign modes.

I have completed the campaigns for all three sides.

I really liked Act of War, Dune 2, Command And Conquer, C&C Tiberian Sun, C&C3 Tiberium Wars, Rise Of Nations, The Moon Project, Sins of a Solar Empire and Dawn of War.

I also liked Empire Earth 2, Dark Reign, Warcraft 1 and 2, Supreme Commander and Total Annihilation.

I did not like Homeworld.

DRM

A key code must be entered before the game installs.

The disc must be in the drive to play the game.

Patches

As mentioned above, the Steam version includes all the below patches plus a whole lot more.

1.05 – Check your version before upgrading. The Gold Pack already comes patched to this version.

1.1 – The Gold Pack comes with version 1.01 of Forces of Corruption. I am not sure if it is the same as 1.1 as when I tried to install the patch, it refused saying it cannot find the game.

RAM fix patch – Fixes Forces of Corruption so that it runs on PCs running 64 bit with more than 2Gb RAM.

Minimum Requirements (as stated on box)

  • Computer: 100% DirectX 9.0c compatible computer required.
  • Operation System: Windows 2000, Windows XP, Windows Vista.
  • CPU: Intel Pentium III or AMD Athlon 1.0 GHz or faster required.
  • Memory: 256 MB RAM or higher required.
  • Graphics Card: 32 MB 3D graphics card with Hardare Transform and Lighting(T&L) capability required.
  • Sound Card: 100% DirectX 9.0C compatible Sound Card required.
  • DVD-ROM: DVD-ROM drive required.
  • Input Device: Keyboard and mouse required.
  • DirectX: Microsoft DirectX 9.0c is included on this CD.
  • Note: DirectX may require the “latest” drivers for your particular hardware.
  • Installation: 3.5 GB of free hard drive space when you install both games. We recommend that you have an additional 500 MB of free space available after installation.
  • Supported Chipsets:
    • ATI Radeon 8500/9000/9200 family
    • ATI Radeon 9500/9600/9700/9800 family
    • ATI Radeon X300/X600/X700/X800 family
    • ATI Radeon X1300/X1600/X1800/X1900 family
    • NVIDIA GeForce3 family
    • NVIDIA GeForce4 Ti family
    • NVIDIA GeForce FX family
    • NVIDIA GeForce 6 family
    • NVIDIA GeForce 7 family

Computer Played On

  • Core 2 Duo 2.16GHz
  • 2Gb RAM
  • ATI Radeon X1600 256Mb RAM (laptop version)
  • Realtek HD Audio(no idea what model) with Altec Lansing ACS41 speakers or Logitech ClearChat Premium PC Headset.
  • Win XP Pro
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

Handy Tips

The autorun setup launcher does not work on Windows 7 64 bit. To install the game I entered the EAW folder and ran setup.exe manually. Do the same with EAWX folder for Forces of Corruption.

Recommended Mods

Stargate Empire at War. This is a total conversion of Empire at War using the Stargate universe. Although some of the Star Wars stuff pops up now and then, this mod is very well done. There are new units and new maps as well as text descriptions for most things. I am not very familiar with the Stargate universe, so I am not sure how true to the franchise this mod is.

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